Diablo IV – Vessel of Hatred Expansion

NARRATIVE DESIGNER
Diablo IV - Vessel of Hated

Diablo IV is a 3D ARPG MMO set in a brutally unforgiving dark fantasy world. Vessel of Hatred is its first expansion.

CUTSCENES

Here are the cutscenes I wrote for Vessel of Hatred:

RESPONSIBILITIES
Some of my responsibilities on X1 overlapped with those on the base game; I’ve excluded that overlap below. You can check out what I did on D4’s base game for a more complete picture of all I did on X1.
 

These are the new responsibilities I undertook during my time on X1: 

  • Pitch and develop new lore for Nahantu, the Spirit Realm, and Spiritborn–all new content included in X1. Collaborate with lore historians to build on existing lore.
  • Act as one of X1’s narrative points of contact. Provide context, info, and story guidance to other team members who had questions about X1’s lore and story.
  • Collaborate with partners in Products to provide feedback on out-of-game content, including short stories, comic pitches, cookbooks, animatics, and scripts for developer live streams.
  • Write and iterate on dialogue with a focus on emotion, motivation, pacing, tone, and clarity:
    • Half of the main campaign
    • 5 cinematic cutscenes in main campaign
    • 2 strongholds
    • NPC barks in 3 open world areas
  • Diagnose and fix narrative bugs across the campaign.
DETAILS

Ship Date: October 8, 2024
Platform
: PC, PS4, PS5, Xbox One, Xbox Series X/S